New Lands is a modification for Kingdoms and Castles, that lets you modify your world size. Furthermore, different, chooseable algorithms provide the option to...
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NOW WORKS WITH MOD SYSTEM VERSION 2! This menu is a utility mod that other mod developers integrate with. It provides mod developers with an easy way to make th...
View mod detailsCannon This mod simply adds a new military building; the Cannon. The cannon acts like a ballista, but with a custom model, damage, range, and reload values. Thi...
View mod detailsThis mods allows you to place four quarry mines adjacent to stone deposits.
View mod detailsThe New Houses mod adds 7 new homes for your kingdoms. These houses include: Tall Hovel - A two story hovel that houses a few extra peasants. Slum - A large 3x3...
View mod detailsThis mods allows you to place four iron mines adjacent to iron deposits.
View mod detailsForester no longer need trees nearby or roads. Allowing you to build them deep in the forest. Mod DOES NOT remove the 4 Square limit from one Forester to anothe...
View mod detailsThis mod changes the static lighting of the game into a day and night cycle. As of now this is only a demo of what I have planed. I'd greatly appreciate feedbac...
View mod detailsOverview Archers now shoot on ships for a more interesting naval warfare. Highly Recommended Zat's Commander mod allows you to group ships and easily select the...
View mod detailsSiege Cauldron This mod simply adds a new military building; the Siege Cauldron. The Siege Cauldron has short range but very high damage. It has a custom oil po...
View mod detailsAs your kingdoms get bigger, you need bigger infrastructure to support them. Introducing Centre Services! A collection of buildings to help facilitate larger po...
View mod detailsOrganize your armies in groups like in RTS games! You can quick-select groups and move the camera to them. Also, the mod shows the total strength and health of...
View mod detailsMorePeople - Customize Your Population Increase the population capacity of all houses in your kingdom! Features Fully Customizable: Adjust population, resources...
View mod detailsSummary: A simple mod that will automatically attempt to start the rebuild process when a structure is destroyed. The structure will not be rebuilt if you canno...
View mod detailsSets granary capacity to 1000 because granary always goes up. Made for mirrorman24.
View mod detailsThis mod increases the amount of wood harvested based on the amount of trees in range of the Forester. This mod was made to encourage Foresters in actual forest...
View mod detailsDoubles the range that a noria reaches. Remember to activate the mod. Let me know if you encounter any problems.
View mod detailsEver felt like your people were just not productive enough? You can change that! This mod allows you to override the productivity of most buildings (farms, blac...
View mod detailsAbout these numbers. Subscriber totals, favorites and weekly changes are separate source metrics. ModOrNot Score measures momentum, not mod quality. How ranking works ↗
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