Mod OrNot
Transit Vehicle Spawn Delay 1.3.1.1 preview

Transit Vehicle Spawn Delay 1.3.1.1

by algernon Cities: Skylines Rank #1,600 in Cities: Skylines updated 5 months ago
Mod 1.21.1-f9-compatible
View on Steam Workshop
Subscribers
64.7K
64,685 total
Favorites
4.2K
Views
75.9K
Rank in game
#1,605
Cities: Skylines
New subscribers · 7d
0
64.7K total
New subscribers · 30d
0
Growth · 7d
0.0%
ModOrNot Score
39.7
0–100 momentum

Why it ranks here

Transit Vehicle Spawn Delay 1.3.1.1 has 64,685 subscribers and ranks #1,600 in Cities: Skylines (#1,605 overall). Over the last 7 days it gained 0 subscribers (0.0%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).

Metrics from 18 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not verified
Xbox Series X|S Not verified

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

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Frequently asked

Frequently asked questions

Is Transit Vehicle Spawn Delay 1.3.1.1 available on PC?

Yes — Transit Vehicle Spawn Delay 1.3.1.1 is available on PC for Cities: Skylines. Verified against the official listing.

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.

Are these the real Steam Workshop numbers?

Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.

How is the rank computed?

Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.