Mod OrNot
Teleport Units preview

Teleport Units

by AWAW Sid Meier’s Civilization® VI Rank #2,166 in Sid Meier’s Civilization® VI updated 4 months ago
Mod UI Base Game Rise and Fall Gathering Storm Gameplay Game Setup Game Balance
View on Steam Workshop
Subscribers
3.7K
3,727 total
Favorites
184
Views
9.8K
Rank in game
#2,158
Sid Meier’s Civilization® VI
New subscribers · 7d
+50
3.7K total
New subscribers · 30d
+238
Growth · 7d
+1.4%
ModOrNot Score
82.8
0–100 momentum

Why it ranks here

Teleport Units has 3,727 subscribers and ranks #2,166 in Sid Meier’s Civilization® VI (#2,158 overall). Over the last 7 days it gained +50 subscribers (+1.4%) and over 30 days +238. Weekly velocity is 0.0 subs/day, decelerating (-0.06).

Metrics from 47 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not verified
Xbox Series X|S Not verified

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

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Frequently asked

Frequently asked questions

Is Teleport Units available on PC?

Yes — Teleport Units is available on PC for Sid Meier’s Civilization® VI. Verified against the official listing.

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.

Are these the real Steam Workshop numbers?

Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.

How is the rank computed?

Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.