Mod OrNot
Allow All Buildings preview

Allow All Buildings

by Creator 76561198431320335 Sid Meier’s Civilization® VI Rank #1,825 in Sid Meier’s Civilization® VI updated 7 years ago
Mod Gameplay
View on Steam Workshop
Subscribers
4.8K
4,755 total
Favorites
286
Views
10.9K
Rank in game
#1,827
Sid Meier’s Civilization® VI
New subscribers · 7d
0
4.8K total
New subscribers · 30d
0
Growth · 7d
+0.0%
ModOrNot Score
12.0
0–100 momentum

Why it ranks here

Allow All Buildings has 4,755 subscribers and ranks #1,825 in Sid Meier’s Civilization® VI (#1,827 overall). Over the last 7 days it gained 0 subscribers (+0.0%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).

Metrics from 28 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not verified
Xbox Series X|S Not verified

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

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Frequently asked

Frequently asked questions

Is Allow All Buildings available on PC?

Yes — Allow All Buildings is available on PC for Sid Meier’s Civilization® VI. Verified against the official listing.

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.

Are these the real Steam Workshop numbers?

Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.

How is the rank computed?

Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.