Mod OrNot
2007/TRS HUD (Final version) preview

2007/TRS HUD (Final version)

by Creator 76561199647851751 Left 4 Dead 2 Rank #142,936 in Left 4 Dead 2 updated 5 months ago
Miscellaneous Textures Other UI Items
View on Steam Workshop
Subscribers
68
68 total
Favorites
195
Views
2.7K
Rank in game
#141,602
Left 4 Dead 2
New subscribers · 7d
+22
68 total
New subscribers · 30d
0
Growth · 7d
+57.9%
ModSignal Score
88.7
0–100 momentum

Why it ranks here

2007/TRS HUD (Final version) has 68 subscribers and ranks #142,936 in Left 4 Dead 2 (#141,602 overall). Over the last 7 days it gained +22 subscribers (+57.9%) and over 30 days 0. Weekly velocity is 0.6 subs/day, accelerating (0.58).

Metrics from 11 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Game unavailable

Never released on PlayStation.

Official source ↗

Xbox Series X|S Not available

Xbox 360 version, backward compatible on Xbox One/Series X|S. Add-on content is Steam Workshop only; console builds do not run Workshop mods.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

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Frequently asked

Frequently asked questions

Is 2007/TRS HUD (Final version) available on PC?

Yes — 2007/TRS HUD (Final version) is available on PC for Left 4 Dead 2. Verified against the official listing.

Is 2007/TRS HUD (Final version) available on PlayStation 5?

No — Left 4 Dead 2 itself is not available on PlayStation 5, so neither the game nor its mods can run there.

Is 2007/TRS HUD (Final version) available on Xbox Series X|S?

No — Left 4 Dead 2 exists on Xbox Series X|S, but its mod system does not support 2007/TRS HUD (Final version). Xbox 360 version, backward compatible on Xbox One/Series X|S. Add-on content is Steam Workshop only; console builds do not run Workshop mods.

What does the ModSignal Score mean on this page?

It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.

Are these the real Steam Workshop numbers?

Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.

How is the rank computed?

Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.