Mod OrNot
EVILSSS preview

EVILSSS

by Creator 76561198679482762 Stronghold Crusader 2 Rank #1,573 in Stronghold Crusader 2 updated 2 months ago
Skirmish/Multiplayer Balanced Large
View on Steam Workshop
Subscribers
51
51 total
Favorites
2
Views
86
Rank in game
#1,399
Stronghold Crusader 2
New subscribers · 7d
+8
51 total
New subscribers · 30d
0
Growth · 7d
+24.2%
ModOrNot Score
94.8
0–100 momentum

Why it ranks here

EVILSSS has 51 subscribers and ranks #1,573 in Stronghold Crusader 2 (#1,399 overall). Over the last 7 days it gained +8 subscribers (+24.2%) and over 30 days 0. Weekly velocity is 0.2 subs/day, accelerating (0.24).

Metrics from 19 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not verified
Xbox Series X|S Not verified

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More Stronghold Crusader 2 mods

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311 +2 87.1
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3.5K +5 86.8
1453 Konstantinopolis
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2.2K +3 86.8
Rhodes Island
by Creator 76561198341362235
3.3K +4 86.6
Large Estates
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8.8K +7 86.5

Frequently asked

Frequently asked questions

Is EVILSSS available on PC?

Yes — EVILSSS is available on PC for Stronghold Crusader 2. Verified against the official listing.

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.

Are these the real Steam Workshop numbers?

Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.

How is the rank computed?

Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.