Mod OrNot
[DCCM]Core Modding API preview

[DCCM]Core Modding API

by Creator 76561199022744379 Dead Cells Rank #33 in Dead Cells updated 1 day ago
Test
View on Steam Workshop
Subscribers
20.1K
20,139 total
Favorites
364
Views
20.7K
Rank in game
#30
Dead Cells
New subscribers · 7d
+1.1K
20.1K total
New subscribers · 30d
+5.2K
Growth · 7d
+6.5%
ModOrNot Score
97.3
0–100 momentum

Why it ranks here

[DCCM]Core Modding API has 20,139 subscribers and ranks #33 in Dead Cells (#30 overall). Over the last 7 days it gained +1.1K subscribers (+6.5%) and over 30 days +5.2K. Weekly velocity is 0.1 subs/day, decelerating (-0.32).

Metrics from 71 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not verified
Xbox Series X|S Not verified

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

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Frequently asked

Frequently asked questions

Is [DCCM]Core Modding API available on PC?

Yes — [DCCM]Core Modding API is available on PC for Dead Cells. Verified against the official listing.

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.

Are these the real Steam Workshop numbers?

Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.

How is the rank computed?

Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.