[CST] FEAR Replica Assassin - for Custom Survivor Takeover
Why it ranks here
[CST] FEAR Replica Assassin - for Custom Survivor Takeover has 35 subscribers and ranks #155,082 in Left 4 Dead 2 (#156,075 overall). Over the last 7 days it gained 0 subscribers (-7.9%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).
Metrics from 5 stored snapshots. How ModOrNot ranks mods →
Subscriber change since tracked
View change since tracked
Favorite change since tracked
Platform availability
Xbox 360 version, backward compatible on Xbox One/Series X|S. Add-on content is Steam Workshop only; console builds do not run Workshop mods.
Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.
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Frequently asked
Frequently asked questions
Is [CST] FEAR Replica Assassin - for Custom Survivor Takeover available on PC?
Yes — [CST] FEAR Replica Assassin - for Custom Survivor Takeover is available on PC for Left 4 Dead 2. Verified against the official listing.
Is [CST] FEAR Replica Assassin - for Custom Survivor Takeover available on PlayStation 5?
No — Left 4 Dead 2 itself is not available on PlayStation 5, so neither the game nor its mods can run there.
Is [CST] FEAR Replica Assassin - for Custom Survivor Takeover available on Xbox Series X|S?
No — Left 4 Dead 2 exists on Xbox Series X|S, but its mod system does not support [CST] FEAR Replica Assassin - for Custom Survivor Takeover . Xbox 360 version, backward compatible on Xbox One/Series X|S. Add-on content is Steam Workshop only; console builds do not run Workshop mods.
What does the ModSignal Score mean on this page?
It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.
Are these the real Steam Workshop numbers?
Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.
How is the rank computed?
Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.