Lyosha

Lyosha

Creator profile / Steam profile

Tracked items
54
Total subscribers
146,920
Portfolio 7d growth
+0.7%
Based on recently calculated mod metrics
Fastest growing

Portfolio

Mod Game Subscribers +7d 7d growth Breakout
Storage - Chests and Barrels Going Medieval 118 — — —
Settlers - Gourmet Cook Going Medieval 1,490 +8 +0.5% 33.9
Plants - Plantable Shrubs Going Medieval 705 — — —
Settlers - Settler Appearance Going Medieval 6,498 +34 +0.5% 52.8
Production - Smaller Skeps Going Medieval 809 — — —
Building - Wood Variants Going Medieval 8,163 +50 +0.6% 55.6
Building - Clay Variants Going Medieval 5,261 +32 +0.6% 53.0
Food - Smoked Meals Going Medieval 4,113 +22 +0.5% 48.7
Production - Lower Tier Books Unlocked Going Medieval 7,134 +22 +0.3% 29.5
Production - Unlocked Hats Going Medieval 4,897 +17 +0.4% 47.9
Maps - Hillier Hills Going Medieval 4,756 +22 +0.5% 50.0
Production - Dyed Cloth Going Medieval 4,236 +34 +0.8% 55.9
Building - Selectable Art Going Medieval 3,959 +40 +1.0% 65.0
Apparel - Garment Temperature Going Medieval 1,438 +12 +0.8% 42.1
Building - Raw Limestone Variants Going Medieval 2,482 +35 +1.4% 50.7
Animals - Pest Control (Vanilla + Polecats) Going Medieval 760 — — —
Building - Decorative Chair Going Medieval 920 — — —
Animals - Better Fishing Going Medieval 1,775 +21 +1.2% 50.7
Food - More Lavish Meals Going Medieval 1,391 +5 +0.4% 28.1
Animals - Cremation Going Medieval 433 — — —
Animals - Dogs Use Ladders Going Medieval 897 — — —
Production - Insulated Helms Going Medieval 583 — — —
Food - Human Bone Broth Going Medieval 270 — — —
Building - Doors as Gates Going Medieval 301 — — —
Production - Practice Speechcraft Going Medieval 1,083 +8 +0.7% 49.9
Shelfs - Sturdy Shelves Going Medieval 3,314 +27 +0.8% 45.8
Plants - Cultivated Water Reeds Going Medieval 588 — — —
Animals - Animal Diet Going Medieval 9,736 +41 +0.4% 55.0
Building - Scarecrows and Sundials Going Medieval 1,491 +9 +0.6% 37.0
Food - Hard Apple Cider Going Medieval 1,152 0 +0.0% 0.0
Roles - Adjusted Role Settings Going Medieval 547 — — —
Building - Purple Fire Going Medieval 274 — — —
Shelfs - Keg Rack Going Medieval 13,681 +110 +0.8% 65.0
Food - Cultivated Mushrooms Going Medieval 7,014 +31 +0.4% 52.7
Settlers - Stronger Workers Going Medieval 5,133 +20 +0.4% 35.5
Apparel - Chaperons Show Hair Going Medieval 344 — — —
Custom Scenario The Merchants Going Medieval 426 — — —
Animals - Better Taming Going Medieval 4,440 +50 +1.1% 64.3
Building - Decorative Barrels Going Medieval 805 — — —
Food - Bone Broth Going Medieval 2,690 +6 +0.2% 40.1
Settlers - Expanded Job Prefrences Going Medieval 1,802 +10 +0.6% 53.6
Food - Cultivated Berry Bushes Going Medieval 1,524 +13 +0.9% 58.1
Animals - Pet Graves Going Medieval 178 — — —
Building - Fences Walls Going Medieval 5,401 +53 +1.0% 70.3
Trade - Merchants Sell Fowl Going Medieval 1,319 0 +0.0% 0.0
Plants - Denser Forests Going Medieval 1,313 +39 +3.1% 72.9
Animals - Domesticated Hog Going Medieval 889 — — —
Food - Improved Smoked Meat Going Medieval 3,352 +30 +0.9% 57.4
Trade - Merchants Sell Salt Going Medieval 1,995 +8 +0.4% 28.8
Food - Aged Cheese Going Medieval 4,704 +19 +0.4% 44.9
Building - Limestone Block Variants Going Medieval 4,056 +34 +0.9% 58.6
Animals: Pest Control (Vermin Only) Going Medieval 2,772 +9 +0.3% 24.9
Building - Stronger Gates Going Medieval 944 — — —
Food - Bulk Pickled Vegetables Going Medieval 564 — — —