Nimur
Creator profile / Steam profile
Tracked items
44
Total subscribers
8,842
Portfolio 7d growth
+7.1%
Based on recently calculated mod metrics
Fastest growing
Portfolio
| Mod | Game | Subscribers | +7d | 7d growth | Breakout |
|---|---|---|---|---|---|
| 3X Item Slots | Total War: WARHAMMER III | 3,542 | +255 | +7.9% | 91.2 |
| UI - 20 Banners | Total War: WARHAMMER III | 570 | +44 | +8.4% | 86.6 |
| 2X Item Slots | Total War: WARHAMMER III | 551 | — | — | — |
| 30 Ancillary Slots (Followers & Banners) | Total War: WARHAMMER III | 360 | — | — | — |
| 50 Ancillary Slots (Followers & Banners) | Total War: WARHAMMER III | 340 | — | — | — |
| Nimur's Disband Refund | Total War: WARHAMMER III | 328 | +14 | +4.5% | 80.5 |
| Add Nurgle Halberds,Scythes,S&S,Knights,Ogres,Jabberslythe | Total War: WARHAMMER III | 309 | — | — | — |
| Dismounted Reiksguard (+Demigryph) | Total War: WARHAMMER III | 233 | — | — | — |
| 4x Nuln Foundry & School Schematics | Total War: WARHAMMER III | 221 | — | — | — |
| Dismounted Emp Knight (Sword,Halberd,Spear) | Total War: WARHAMMER III | 195 | — | — | — |
| Ally not Break on Decline | Total War: WARHAMMER III | 180 | — | — | — |
| Empire Forges Schematics | Total War: WARHAMMER III | 178 | — | — | — |
| More Allied Recruitment Cap | Total War: WARHAMMER III | 162 | 0 | -0.6% | 12.0 |
| Max Allied Units Per Army | Total War: WARHAMMER III | 159 | — | — | — |
| Amethyst Units Max per Army | Total War: WARHAMMER III | 157 | — | — | — |
| 1000 Allegiance Limit | Total War: WARHAMMER III | 89 | — | — | — |
| Bloodletting Decay To 4 | Total War: WARHAMMER III | 88 | — | — | — |
| Reinforcement Range & Time [MCT] | Total War: WARHAMMER III | 87 | — | — | — |
| Empire Dual Swordsmen | Total War: WARHAMMER III | 87 | — | — | — |
| More Allegiance Per Turn | Total War: WARHAMMER III | 84 | — | — | — |
| Nimur's Disband Refund [MCT] | Total War: WARHAMMER III | 80 | — | — | — |
| RoR Unit Cap +1 | Total War: WARHAMMER III | 72 | 0 | +0.0% | 16.5 |
| State Troops Capacity: +1 | Total War: WARHAMMER III | 61 | — | — | — |
| Tamurkhan Chief Reunits | Total War: WARHAMMER III | 61 | — | — | — |
| Tamurkhan +2 Dominance per Turn | Total War: WARHAMMER III | 59 | +2 | +3.5% | 52.2 |
| Tamurkhan Unit Cap Per Army | Total War: WARHAMMER III | 52 | +3 | +6.0% | 72.6 |
| Tamurkhan +2 Fealty Per Battle | Total War: WARHAMMER III | 52 | — | — | — |
| Nimur's Slower Unit Leveling | Total War: WARHAMMER III | 51 | — | — | — |
| Hero Capacity: +1 for all | Total War: WARHAMMER III | 50 | +4 | +8.7% | 59.0 |
| Nimur's Slower Char Leveling to 250 | Total War: WARHAMMER III | 42 | — | — | — |
| +100% Recruitment Cost | Total War: WARHAMMER III | 40 | — | — | — |
| Longer Ally Missions | Total War: WARHAMMER III | 37 | — | — | — |
| Tamurkhan Chief Units - Higher Cap | Total War: WARHAMMER III | 37 | — | — | — |
| 50% Research Rate | Total War: WARHAMMER III | 32 | — | — | — |
| Ogre Merc 6 Max per army | Total War: WARHAMMER III | 29 | — | — | — |
| Gun School Mortar #2 Up - Reload | Total War: WARHAMMER III | 26 | — | — | — |
| RP: Faction Leader Upkeep 50% | Total War: WARHAMMER III | 25 | 0 | -7.4% | 25.3 |
| Gun School Mortar #2 Up - Range | Total War: WARHAMMER III | 23 | — | — | — |
| Longer Request Army | Total War: WARHAMMER III | 22 | — | — | — |
| 50 Research Points Per Turn | Total War: WARHAMMER III | 21 | +1 | +5.3% | 54.5 |
| Nimur's Add NEW Morr Interceptor Horse | Total War: WARHAMMER III | 19 | — | — | — |
| +100% Construction Cost | Total War: WARHAMMER III | 18 | — | — | — |
| Melee Wars: Reload Time +25% | Total War: WARHAMMER III | 11 | — | — | — |
| Melee Wars: Range -25% | Total War: WARHAMMER III | 2 | — | — | — |