RegularlyIrregular

Creator profile / Steam profile

RegularlyIrregular is a Steam Workshop creator tracked by ModOrNot: 41 mods across 3 games, with 2,056 subscribers in total.

Portfolio by game

Tracked items
41
Total subscribers
2,056
Portfolio 7d growth
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Based on recently calculated mod metrics
Fastest growing
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Portfolio

Mod Game Subscribers +7d 7d growth Breakout
CE-TX - Dramatic Entrance! but i charted it without the pseudos A Dance of Fire and Ice 813 — — —
Triplex Bonding..? Opus Magnum 115 — — —
2-X - Offbeats but every non-horizontal part is flipped relative to the last non-horizontal part A Dance of Fire and Ice 49 — — —
T3-X - No Hints Here! but every section is played twice A Dance of Fire and Ice 49 — — —
T1-EX - NEW LIFE but there are random holds everywhere A Dance of Fire and Ice 48 — — —
11-X - Heracles but the person who charted this forgot about twirls A Dance of Fire and Ice 45 — — —
1-X - A Dance of Fire and Ice but the planets are invisible A Dance of Fire and Ice 45 — — —
MN-X - Night Wander (csouka Remix) but each midspin gives you 111111111111ms of display latency for 3 tiles A Dance of Fire and Ice 43 — — —
XO-X - One Forgotten Night but it's charted a bit too accurately A Dance of Fire and Ice 43 — — —
T4-X - Third Sun but the planet ease isn't linear (and also everything else that moves isn't linear) A Dance of Fire and Ice 42 — — —
4-X - Love Letters but every angle < τ/2 radians speeds you up A Dance of Fire and Ice 38 — — —
7-X - Spin 2 Win but for every non-straight tile, take the next complimentary, supplementary or explementary tile, and move it A Dance of Fire and Ice 36 — — —
12-X - Artificial Chariot but every non-straight angle strictly greater than τ/4 ends with a midspin now A Dance of Fire and Ice 35 — — —
T4-EX - Third Sun but there's a minimal hold right after every triangle and after every chain of midspins, if there wasn't one A Dance of Fire and Ice 34 — — —
T1-X - NEW LIFE but for whatever reason each hold arrived 1 tile early for work A Dance of Fire and Ice 34 — — —
3-X - THE WIND UP but every non-straight angle is played thrice A Dance of Fire and Ice 34 — — —
1+ki - A Dance of Fire and Ice but the curse is composed of 1+ki A Dance of Fire and Ice 32 — — —
4+ki - Love Letters but the curse is composed of 4+ki (k being an integer) A Dance of Fire and Ice 31 — — —
irfanTBJ - matrix operation A Dance of Fire and Ice 31 — — —
ML-X - La nuit de vif but every tile is rounded to the closest multiple of 53 degrees A Dance of Fire and Ice 30 — — —
1=1 - Samurai Techno but the people are invisible Rhythm Doctor 30 — — —
4+ji - Mystic Letters but its curse is composed of 4+ji (where j is an integer and j≥6) A Dance of Fire and Ice 28 — — —
XT+ki - Options but the curse definitions from the tutorials were misplaced and there wasn’t enough time to find them so you A Dance of Fire and Ice 27 — — —
irfanTBJ - matrix operation but the entire level has the gimmick from the bilattice section A Dance of Fire and Ice 27 — — —
1+ji - Heatfrost Dubstep but its curse is composed of 1+ji (where j is an integer and j ≥ 7) A Dance of Fire and Ice 26 — — —
XO+ki - One Forgotten Night but i don’t want to give you the current curse A Dance of Fire and Ice 26 — — —
3+ki - THE WIND-UP but the curse is composed of 3+ki (k being an integer) A Dance of Fire and Ice 26 — — —
2+ki - Offbeats but it's curse is composed of 2+ki A Dance of Fire and Ice 25 — — —
XH-X - Final Hope but its cursed by XO matrix and XO matrix and XO matrix and 1 matrix and 11 matrix A Dance of Fire and Ice 25 — — —
XC-X - Credits but some symbols decided to not exist A Dance of Fire and Ice 24 — — —
PA+ki - Distance but its curse is composed of PA+i A Dance of Fire and Ice 23 — — —
5+ji - The Late Train but its curse is composed of 5+ji (where j is an integer and j≥5) A Dance of Fire and Ice 21 — — —
XN-X - Trans-Neptunian Object but each non-straight tile adds a straight tile before and after it A Dance of Fire and Ice 18 — — —
2-Y - Swing Beats but every non-horizontal part is flipped relative to the last non-horizontal part A Dance of Fire and Ice 16 — — —
Plant Guy - Fog Saw It (Matrix Powered) A Dance of Fire and Ice 16 — — —
5-X - The Midnight Train but every unique tile repeats itself for every 3 times it has been played in the past A Dance of Fire and Ice 16 — — —
T1-EEX - NEW LIFE but the level is only on on tiles with added holds A Dance of Fire and Ice 15 — — —
3=3N - Distant Duet (Night) but classic beats have their odd and even numbered beats on different rows Rhythm Doctor 14 — — —
6-X - PULSE but every 3rd tile must be hit perfectly A Dance of Fire and Ice 13 — — —
8-X - Jungle City but each group of complementary, supplementary and explementary angles are replaced with a different group if A Dance of Fire and Ice 12 — — —
Shimmer Bombing & Rescuing Opus Magnum 1 — — —