prop joe
Creator profile / Steam profile
Tracked items
113
Total subscribers
1,663,971
Portfolio 7d growth
+0.0%
Based on recently calculated mod metrics
Fastest growing
Portfolio
Showing 1–100 of 113 tracked mods, ordered by subscribers.
| Mod | Game | Subscribers | +7d | 7d growth | Breakout |
|---|---|---|---|---|---|
| Penlight Lua Libraries | Warhammer: Vermintide 2 | 207,908 | +164 | +0.1% | 73.9 |
| Console Commands (Modding Tool), the mod works 100000% please just use it and enable the script break warning | Total War: WARHAMMER III | 189,417 | 0 | +0.0% | 9.7 |
| Reroll Improvements | Warhammer: Vermintide 2 | 126,675 | 0 | 0.0% | 35.6 |
| High Resolution UI Improvements, IT WORKS | Total War: WARHAMMER III | 119,135 | 0 | +0.0% | 10.0 |
| Weapon Kill Counter | Warhammer: Vermintide 2 | 103,541 | 0 | 0.0% | 34.0 |
| Persistent Ammo Counter | Warhammer: Vermintide 2 | 76,896 | 0 | +0.0% | 35.6 |
| UI Tweaks | Warhammer: Vermintide 2 | 73,015 | +22 | +0.0% | 68.8 |
| High Resolution UI Improvements | Total War: WARHAMMER II | 67,414 | 0 | 0.0% | 38.1 |
| [OBSOLETE] Killfeed Tweaks | Warhammer: Vermintide 2 | 59,921 | +1 | +0.0% | 34.1 |
| Change Starting Settlement, YES IT STILL WORKS | Total War: WARHAMMER III | 59,280 | 0 | +0.0% | 0.0 |
| Crosshair Customization | Warhammer: Vermintide 2 | 50,314 | +68 | +0.1% | 75.2 |
| Upgrade Units | Total War: WARHAMMER II | 43,617 | +6 | +0.0% | 57.7 |
| Neuter Ult Effects | Warhammer: Vermintide 2 | 40,266 | +22 | +0.1% | 69.0 |
| Console Commands (Modding Tool) (WH2 VERSION) | Total War: WARHAMMER II | 34,123 | +43 | +0.1% | 83.4 |
| Fully Randomized Start Positions | Total War: WARHAMMER III | 28,410 | 0 | +0.0% | 0.0 |
| Change Starting Settlement | Total War: WARHAMMER II | 25,759 | +1 | +0.0% | 38.3 |
| WH3 Mod Manager | Total War: WARHAMMER III | 22,683 | 0 | +0.0% | 0.0 |
| More Trade Resources | Total War: WARHAMMER II | 19,227 | 0 | -0.1% | 37.0 |
| True Solo QoL Tweaks | Warhammer: Vermintide 2 | 18,598 | +10 | +0.1% | 50.2 |
| Remember Deployment Formations, YES IT STILL WORKS | Total War: WARHAMMER III | 16,984 | 0 | +0.0% | 0.0 |
| Give Weapon | Warhammer: Vermintide 2 | 16,376 | +17 | +0.1% | 71.9 |
| Spawn Tweaks | Warhammer: Vermintide 2 | 15,512 | +10 | +0.1% | 50.5 |
| Item Spawner | Warhammer: Vermintide 2 | 15,181 | 0 | 0.0% | 15.5 |
| Dogs of War: Cross-Faction Unit Recruitment + Mercenary Camps | Total War: WARHAMMER II | 14,852 | +4 | +0.0% | 58.2 |
| Expanded Electoral Machinations and Intrigue | Total War: WARHAMMER II | 13,497 | +1 | +0.0% | 75.2 |
| Remember Deployment Formations | Total War: WARHAMMER II | 13,298 | +6 | +0.1% | 59.4 |
| Give All Hats, Skins And Paintings | Warhammer: Vermintide 2 | 11,392 | +11 | +0.1% | 51.5 |
| Killbots | Warhammer: Vermintide 2 | 11,184 | 0 | 0.0% | 17.9 |
| Any Weapon | Warhammer: Vermintide 2 | 10,078 | 0 | 0.0% | 17.5 |
| Rename Legendary Lords - yes, it still works | Total War: WARHAMMER II | 9,122 | +1 | +0.0% | 57.4 |
| Upgrade Units - SFO Submod (still works) | Total War: WARHAMMER II | 7,523 | +3 | +0.0% | 45.7 |
| Pause | Warhammer: Vermintide 2 | 6,899 | 0 | 0.0% | 12.7 |
| Expanded Electoral Machinations and Intrigue | Total War: WARHAMMER III | 6,519 | 0 | -0.7% | 16.6 |
| Info Dump For Streaming | Warhammer: Vermintide 2 | 5,579 | 0 | 0.0% | 16.7 |
| Marks of Chaos | Total War: WARHAMMER II | 5,336 | +1 | +0.0% | 56.7 |
| Altdorf Imperial Zoo | Total War: WARHAMMER II | 5,197 | +4 | +0.1% | 60.0 |
| Deed Mutators Selector | Warhammer: Vermintide 2 | 4,866 | +2 | +0.0% | 46.3 |
| Upgrade Units | Total War: WARHAMMER III | 4,563 | — | — | — |
| Ruins Settling Cooldown For Chaos, Beastmen And Norsca (And Others) | Total War: WARHAMMER II | 4,560 | 0 | 0.0% | 15.8 |
| Armoured Empire State Troops | Total War: WARHAMMER II | 4,540 | 0 | +0.0% | 11.1 |
| Priestesses of Shallya | Total War: WARHAMMER II | 4,524 | 0 | 0.0% | 36.6 |
| Infinite Ammo And 0 Heat | Warhammer: Vermintide 2 | 4,334 | 0 | 0.0% | 25.4 |
| Dwarfen Runic Artillery | Total War: WARHAMMER II | 4,017 | 0 | 0.0% | 35.1 |
| ADDvisor | Total War: WARHAMMER III | 3,798 | — | — | — |
| Regional Unit Rename, YES IT STILL WORKS | Total War: WARHAMMER III | 3,637 | — | — | — |
| Keep The Passes Open | Total War: WARHAMMER II | 3,575 | 0 | -0.1% | 6.3 |
| Regional Unit Rename - yes, it still works | Total War: WARHAMMER II | 3,399 | 0 | 0.0% | 11.0 |
| Upgrade Units - Blessed Variants Submod (yes, it still works) | Total War: WARHAMMER II | 3,387 | +2 | +0.1% | 40.7 |
| All Faction - Monster Hunting (Updated) | Total War: WARHAMMER II | 3,084 | 0 | -0.1% | 17.6 |
| Morale Bars | Total War: WARHAMMER II | 3,073 | +2 | +0.1% | 57.3 |
| Saner XP After Battle | Total War: WARHAMMER II | 2,825 | +1 | +0.0% | 56.5 |
| Upgrade Units: Variety Submod - yes, it works | Total War: WARHAMMER II | 2,821 | +2 | +0.1% | 52.6 |
| Semi-Random Start Positions | Total War: WARHAMMER III | 2,661 | 0 | -0.1% | 16.6 |
| Helpers | Warhammer: Vermintide 2 | 2,383 | 0 | 0.0% | 26.0 |
| Dwarfen Field Support | Total War: WARHAMMER II | 2,256 | 0 | -0.1% | 6.2 |
| Empire Bayonets | Total War: WARHAMMER II | 2,176 | 0 | -0.1% | 15.8 |
| Unit Size Multiplier (REQUIRES WH3MM v2.21.1) | Total War: WARHAMMER III | 2,069 | 0 | -0.6% | 39.2 |
| Mordheim: The Judged City | Total War: WARHAMMER II | 1,991 | +2 | +0.1% | 79.5 |
| Map Painter (edit your campaign map using tww2-map-painter) | Total War: WARHAMMER II | 1,984 | +1 | +0.1% | 51.2 |
| Semi-Random Start Positions | Total War: WARHAMMER II | 1,781 | +1 | +0.1% | 47.1 |
| Raiding Only In War | Total War: WARHAMMER II | 1,773 | 0 | +0.0% | 11.0 |
| Automated Variant Selector Compatibility (REQUIRES WH3MM) | Total War: WARHAMMER III | 1,747 | 0 | -0.6% | 30.2 |
| Dwarfen Runic Artillery (SFO) | Total War: WARHAMMER II | 1,595 | 0 | +0.0% | 0.0 |
| Dogs of War Submod: Legendary Heroes From Mods | Total War: WARHAMMER II | 1,533 | 0 | +0.0% | 6.6 |
| Empire Battle Wizard Regiments | Total War: WARHAMMER III | 1,411 | +35 | +2.5% | 92.8 |
| Priestesses of Shallya + Armoured Empire State Troops Combination | Total War: WARHAMMER II | 1,408 | +1 | +0.1% | 41.6 |
| Empire Battle Wizard Regiments | Total War: WARHAMMER II | 1,307 | +2 | +0.2% | 50.5 |
| Repeater Rifle Handgunners | Total War: WARHAMMER II | 1,295 | 0 | -0.1% | 0.0 |
| Map Painter: campaign map editing with www.nopeace.net | Total War: WARHAMMER III | 1,182 | +1 | +0.1% | 53.3 |
| Marks of Chaos - SFO Submod | Total War: WARHAMMER II | 1,051 | 0 | +0.0% | 0.0 |
| Officer Upgrades (Faction Officers + Upgrade Units) | Total War: WARHAMMER II | 1,046 | 0 | -0.1% | 16.9 |
| Select Random Lord | Total War: WARHAMMER II | 1,018 | 0 | -0.1% | 5.9 |
| Dismember And Ragdoll Tweaks | Warhammer: Vermintide 2 | 946 | — | — | — |
| Ruins Settling Cooldown | Total War: WARHAMMER III | 930 | 0 | +0.0% | 16.9 |
| More Expendable Expendable Units | Total War: WARHAMMER II | 928 | — | — | — |
| Guns, More Guns, and Artillery | Total War: WARHAMMER II | 828 | — | — | — |
| Unit Size Multiplier: SEM HP Edition (REQUIRES WH3MM v2.21.1) | Total War: WARHAMMER III | 765 | — | — | — |
| Priestesses of Shallya And Armoured Empire State Troops SFO Submod | Total War: WARHAMMER II | 741 | — | — | — |
| Altdorf Imperial Zoo 🤵 👰 Kadons Scrolls of Binding 💖 | Total War: WARHAMMER II | 729 | — | — | — |
| The Empire Endures | Total War: WARHAMMER II | 728 | +1 | +0.1% | 44.3 |
| Execute Lua Ingame | Warhammer: Vermintide 2 | 719 | +6 | +0.8% | 71.1 |
| Scoreboard Tweaks Beta | Warhammer: Vermintide 2 | 663 | — | — | — |
| Ogre Mercenaries From Prisoners | Total War: WARHAMMER III | 654 | — | — | — |
| Compact Settlement UI - yes, it still works | Total War: WARHAMMER II | 642 | — | — | — |
| Dwarfen Field Support: Battle Standard Bearer Submod | Total War: WARHAMMER II | 616 | — | — | — |
| Team Damage Mutator | Warhammer: Vermintide 2 | 535 | — | — | — |
| No Glow On Unique Weapons | Warhammer: Vermintide 2 | 499 | — | — | — |
| Execute External Lua File (Modding Tool) | Total War: WARHAMMER III | 468 | — | — | — |
| Dogs of War: Legion of Myrmidia Submod | Total War: WARHAMMER II | 464 | — | — | — |
| Dogs of War Submod: Green Knight | Total War: WARHAMMER II | 443 | 0 | +0.0% | 0.0 |
| [BROKEN] Execute External Lua File | Warhammer: Vermintide 2 | 442 | — | — | — |
| Automated Skill Dump And 2x Skill Points (REQUIRES WH3MM v2.16.9) | Total War: WARHAMMER III | 441 | — | — | — |
| Dwarfen Field Support: Mixu's Grimm Burloksson submod | Total War: WARHAMMER II | 440 | — | — | — |
| Improved Sieges | Total War: WARHAMMER II | 433 | 0 | +0.0% | 14.5 |
| Siege Sappers | Total War: WARHAMMER III | 414 | 0 | -1.7% | 14.8 |
| Misc Tweaks | Warhammer: Vermintide 2 | 413 | — | — | — |
| Smaller Battle Unit Info Cards - yes, it still works | Total War: WARHAMMER II | 397 | — | — | — |
| [OBSOLETE] Select Random Lord | Total War: WARHAMMER III | 386 | 0 | -1.3% | 2.6 |
| Execute External Lua File (Modding Tool) | Total War: WARHAMMER II | 377 | — | — | — |
| Modded Realm Progression | Warhammer: Vermintide 2 | 320 | — | — | — |