Classic: Final Results - Credit Music Replacement preview

Classic: Final Results - Credit Music Replacement

by Dynaflame Left 4 Dead 2 Rank #95,853 in Left 4 Dead 2 updated 10 years ago
Sounds
View on Steam Workshop

Community verdict: MOD / NOT

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Subscribers
300
300 total
Favorites
59
Views
3K
Rank in game
#95,853
Left 4 Dead 2
New subscribers · 7d
—
300 total
New subscribers · 30d
—
Growth · 7d
—
ModOrNot Score
—
0–100 momentum

Why it ranks here

Classic: Final Results - Credit Music Replacement currently has 300 subscribers. Recent growth metrics are unavailable; the last calculation was 39d ago.

Metrics from 2 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Game unavailable

Never released on PlayStation.

Official source ↗

Xbox Series X|S Not available

Xbox 360 version, backward compatible on Xbox One/Series X|S. Add-on content is Steam Workshop only; console builds do not run Workshop mods.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More Left 4 Dead 2 mods

Frequently asked

Frequently asked questions

Is Classic: Final Results - Credit Music Replacement available on PC?

Yes — Classic: Final Results - Credit Music Replacement is available on PC for Left 4 Dead 2. Verified against the official listing.

Is Classic: Final Results - Credit Music Replacement available on PlayStation 5?

No — Left 4 Dead 2 itself is not available on PlayStation 5, so neither the game nor its mods can run there.

Is Classic: Final Results - Credit Music Replacement available on Xbox Series X|S?

No — Left 4 Dead 2 exists on Xbox Series X|S, but its mod system does not support Classic: Final Results - Credit Music Replacement. Xbox 360 version, backward compatible on Xbox One/Series X|S. Add-on content is Steam Workshop only; console builds do not run Workshop mods.

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal combining 7- and 30-day subscriber velocity and acceleration. Higher means the mod is gaining adoption faster relative to its own baseline — not that it is bigger.

Are these the real Steam Workshop numbers?

Yes. Subscribers, favorites and views are read from the public Steam Workshop page and stored as snapshots; the deltas are computed from those snapshots, never estimated.

How is the rank computed?

Rank is the mod’s position among active mods of the same game, ordered by total subscribers. It is recomputed every collection cycle.