Allow Dead Animals preview

Allow Dead Animals

Mods by Andrew R.L. RimWorld Rank #1,049 in RimWorld updated 1 year ago
Mod 1.6 1.5 1.2 1.4 1.3
View on Steam Workshop

About Allow Dead Animals

What the creator says, alongside confirmed listing details.

Allow Dead Animals is a community item for RimWorld listed on Steam Workshop.

Mod that auto-allows dead animals for butchering. Totally ignores spoiled ones. Made for people who are tired of constantly looking around for animals killed by...

Mod details

Game
RimWorld
Creator
Andrew R.L.
Category
Unclassified
Published
February 21, 2021
Last Workshop update
June 28, 2025
Workshop item
#2403873031
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
59.2K
59,156 total
Favorites
2.2K
Views
40.4K
Rank in game
#1,049
RimWorld
New subscribers · 7d
+233
59.2K total
New subscribers · 30d
0
Growth · 7d
+0.4%
ModOrNot Score
79.6
0–100 momentum

Why it ranks here

Allow Dead Animals has 59,156 subscribers and ranks #1,049 in RimWorld (#1,049 overall). Over the last 7 days it gained +233 subscribers (+0.4%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).

Metrics from 18 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Frequently asked questions

How popular is Allow Dead Animals compared with other RimWorld mods?

It ranks #1,049 among 61,601 tracked active RimWorld mods by subscribers — within the top 1.70%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Allow Dead Animals available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Allow Dead Animals available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support Allow Dead Animals. Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is Allow Dead Animals available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support Allow Dead Animals. Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports June 28, 2025 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 79.6.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.