Cargo Pod Transport (Continued) preview

Cargo Pod Transport (Continued)

Mods by Mlie RimWorld Rank #8,757 in RimWorld updated 6 months ago
Mod 1.6 1.5 1.1 1.2 1.4 1.3 1.0
View on Steam Workshop

About Cargo Pod Transport (Continued)

What the creator says, alongside confirmed listing details.

Cargo Pod Transport (Continued) is a community item for RimWorld listed on Steam Workshop.

Update of AKreedzs mod Based on the update by Jellypowere...

Mod details

Game
RimWorld
Creator
Mlie
Category
Unclassified
Published
May 19, 2024
Last Workshop update
April 14, 2026
Workshop item
#3250266494
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
4.2K
4,217 total
Favorites
419
Views
18.2K
Rank in game
#8,757
RimWorld
New subscribers · 7d
0
4.2K total
New subscribers · 30d
0
Growth · 7d
+0.0%
ModOrNot Score
0.0
0–100 momentum

Why it ranks here

Cargo Pod Transport (Continued) has 4,217 subscribers and ranks #8,757 in RimWorld (#8,757 overall). Over the last 7 days it gained 0 subscribers (+0.0%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).

Metrics from 18 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Mod Subscribers 7d Score
399 +301 100.0
113 +100 100.0
463 +369 100.0
246 +215 99.9
10.7K +7.5K 99.9

Frequently asked questions

How popular is Cargo Pod Transport (Continued) compared with other RimWorld mods?

It ranks #8,757 among 61,550 tracked active RimWorld mods by subscribers — within the top 14.23%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Cargo Pod Transport (Continued) available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Cargo Pod Transport (Continued) available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support Cargo Pod Transport (Continued). Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is Cargo Pod Transport (Continued) available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support Cargo Pod Transport (Continued). Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports April 14, 2026 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 0.0.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.