Carryalls | Intercontinental Transport (Continued) preview

Carryalls | Intercontinental Transport (Continued)

Mods by Mlie RimWorld Rank #6,334 in RimWorld updated 9 months ago
Mod 1.6 1.5 1.4
View on Steam Workshop

About Carryalls | Intercontinental Transport (Continued)

What the creator says, alongside confirmed listing details.

Carryalls | Intercontinental Transport (Continued) is a community item for RimWorld listed on Steam Workshop.

Update of Nephlite, Telefonmasts mod - Will work with the...

Mod details

Game
RimWorld
Creator
Mlie
Category
Unclassified
Published
January 8, 2026
Last Workshop update
January 8, 2026
Workshop item
#3642349335
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
7.4K
7,378 total
Favorites
694
Views
30.3K
Rank in game
#6,334
RimWorld
New subscribers · 7d
+38
7.4K total
New subscribers · 30d
+140
Growth · 7d
+0.5%
ModOrNot Score
78.6
0–100 momentum

Why it ranks here

Carryalls | Intercontinental Transport (Continued) has 7,378 subscribers and ranks #6,334 in RimWorld (#6,334 overall). Over the last 7 days it gained +38 subscribers (+0.5%) and over 30 days +140. Weekly velocity is 0.0 subs/day, decelerating (-0.01).

Metrics from 18 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Mod Subscribers 7d Score
345 +301 100.0
107 +100 100.0
461 +369 100.0
14.6K +11.2K 99.9
9.7K +7.3K 99.9

Frequently asked questions

How popular is Carryalls | Intercontinental Transport (Continued) compared with other RimWorld mods?

It ranks #6,334 among 61,555 tracked active RimWorld mods by subscribers — within the top 10.29%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Carryalls | Intercontinental Transport (Continued) available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Carryalls | Intercontinental Transport (Continued) available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support Carryalls | Intercontinental Transport (Continued). Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is Carryalls | Intercontinental Transport (Continued) available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support Carryalls | Intercontinental Transport (Continued). Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports January 8, 2026 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 78.6.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.