Combat Effects for Combat Extended (Continued) preview

Combat Effects for Combat Extended (Continued)

Mods by Lord Felix RimWorld Rank #14,618 in RimWorld updated 1 month ago
Mod 1.6
View on Steam Workshop

About Combat Effects for Combat Extended (Continued)

What the creator says, alongside confirmed listing details.

Combat Effects for Combat Extended (Continued) is a community item for RimWorld listed on Steam Workshop.

Continued and updated for RimWorld 1.6 by lordfelix. I made this version because the other one seemed broken and was causing massive frame drops. Adds sparks wh...

Mod details

Game
RimWorld
Creator
Lord Felix
Category
Unclassified
Published
July 26, 2026
Last Workshop update
September 3, 2026
Workshop item
#3771920758
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
1.6K
1,576 total
Favorites
74
Views
1.9K
Rank in game
#14,618
RimWorld
New subscribers · 7d
0
1.6K total
New subscribers · 30d
0
Growth · 7d
+0.0%
ModOrNot Score
6.3
0–100 momentum

Why it ranks here

Combat Effects for Combat Extended (Continued) has 1,576 subscribers and ranks #14,618 in RimWorld (#14,618 overall). Over the last 7 days it gained 0 subscribers (+0.0%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).

Metrics from 13 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Frequently asked questions

How popular is Combat Effects for Combat Extended (Continued) compared with other RimWorld mods?

It ranks #14,618 among 61,595 tracked active RimWorld mods by subscribers — within the top 23.73%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Combat Effects for Combat Extended (Continued) available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Combat Effects for Combat Extended (Continued) available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support Combat Effects for Combat Extended (Continued). Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is Combat Effects for Combat Extended (Continued) available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support Combat Effects for Combat Extended (Continued). Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports September 3, 2026 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 6.3.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.