Configurable Dynamic Weapon Cooldown preview

Configurable Dynamic Weapon Cooldown

Mods by DanZinagri RimWorld Rank #3,102 in RimWorld updated 2 months ago
Mod 1.6
View on Steam Workshop

About Configurable Dynamic Weapon Cooldown

What the creator says, alongside confirmed listing details.

Configurable Dynamic Weapon Cooldown is a community item for RimWorld listed on Steam Workshop.

Update2 I was made aware of a bug that made things like vanilal skills expanded/alpha skills touching weapon cooldown to actualy turn this math into a nerf inst...

Mod details

Game
RimWorld
Creator
DanZinagri
Category
Unclassified
Published
November 25, 2025
Last Workshop update
July 26, 2026
Workshop item
#3611982780
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
21K
20,999 total
Favorites
148
Views
4.8K
Rank in game
#3,102
RimWorld
New subscribers · 7d
+124
21K total
New subscribers · 30d
0
Growth · 7d
+0.6%
ModOrNot Score
78.2
0–100 momentum

Why it ranks here

Configurable Dynamic Weapon Cooldown has 20,999 subscribers and ranks #3,102 in RimWorld (#3,102 overall). Over the last 7 days it gained +124 subscribers (+0.6%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.01).

Metrics from 15 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Frequently asked questions

How popular is Configurable Dynamic Weapon Cooldown compared with other RimWorld mods?

It ranks #3,102 among 61,595 tracked active RimWorld mods by subscribers — within the top 5.04%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Configurable Dynamic Weapon Cooldown available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Configurable Dynamic Weapon Cooldown available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support Configurable Dynamic Weapon Cooldown. Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is Configurable Dynamic Weapon Cooldown available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support Configurable Dynamic Weapon Cooldown. Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports July 26, 2026 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 78.2.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.