[DCS]Dead Can Tame preview

[DCS]Dead Can Tame

Mods by CaptainSnafu RimWorld Rank #38,057 in RimWorld updated 7 years ago
Mod 1.0
View on Steam Workshop

About [DCS]Dead Can Tame

What the creator says, alongside confirmed listing details.

[DCS]Dead Can Tame is a community item for RimWorld listed on Steam Workshop.

In my mod ,you can scan the memories from corpses and make them to psychic lances. In mod ,you can buy more kinds of psychic lance. And with this mod, you can u...

Mod details

Game
RimWorld
Creator
CaptainSnafu
Category
Unclassified
Published
July 6, 2019
Last Workshop update
July 23, 2019
Workshop item
#1793714347
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
116
116 total
Favorites
36
Views
4.9K
Rank in game
#38,057
RimWorld
New subscribers · 7d
—
116 total
New subscribers · 30d
—
Growth · 7d
—
ModOrNot Score
—
0–100 momentum

Why it ranks here

[DCS]Dead Can Tame currently has 116 subscribers. Recent growth metrics are unavailable; the last calculation was 19d ago.

Metrics from 11 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Mod Subscribers 7d Score
345 +301 100.0
107 +100 100.0
1.9K +1.6K 100.0
466 +369 100.0
14.6K +11.2K 99.9

Frequently asked questions

How popular is [DCS]Dead Can Tame compared with other RimWorld mods?

It ranks #38,057 among 61,557 tracked active RimWorld mods by subscribers — within the top 61.82%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is [DCS]Dead Can Tame available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is [DCS]Dead Can Tame available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support [DCS]Dead Can Tame. Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is [DCS]Dead Can Tame available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support [DCS]Dead Can Tame. Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports July 23, 2019 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. A recent score is unavailable for this mod, so no estimated value is shown.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.