派系据点重制 | Faction Base Rework preview

派系据点重制 | Faction Base Rework

Mods by TIMG RimWorld Rank #19,658 in RimWorld updated 3 weeks ago
Mod 1.6
View on Steam Workshop

About 派系据点重制 | Faction Base Rework

What the creator says, alongside confirmed listing details.

派系据点重制 | Faction Base Rework is a community item for RimWorld listed on Steam Workshop.

Faction Base Rework 9.11 What's New: Reinforcements are here: Once combat starts, hostile towns and fortresses will call for backup (1 wave for towns, 1–2 for f...

Mod details

Game
RimWorld
Creator
TIMG
Category
Unclassified
Published
August 31, 2026
Last Workshop update
September 14, 2026
Workshop item
#3793227314
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
815
815 total
Favorites
101
Views
2.6K
Rank in game
#19,658
RimWorld
New subscribers · 7d
—
815 total
New subscribers · 30d
—
Growth · 7d
—
ModOrNot Score
—
0–100 momentum

Why it ranks here

派系据点重制 | Faction Base Rework currently has 815 subscribers. Recent growth metrics are unavailable; the last calculation was 8d ago.

Metrics from 11 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Frequently asked questions

How popular is 派系据点重制 | Faction Base Rework compared with other RimWorld mods?

It ranks #19,658 among 61,601 tracked active RimWorld mods by subscribers — within the top 31.91%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is 派系据点重制 | Faction Base Rework available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is 派系据点重制 | Faction Base Rework available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support 派系据点重制 | Faction Base Rework. Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is 派系据点重制 | Faction Base Rework available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support 派系据点重制 | Faction Base Rework. Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports September 14, 2026 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. A recent score is unavailable for this mod, so no estimated value is shown.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.