[FSF] No Default Shelf Storage preview

[FSF] No Default Shelf Storage

Mods by FrozenSnowFox RimWorld Rank #640 in RimWorld updated 1 year ago
Mod 1.6 1.5 1.1 1.2 1.4 1.3 1.0
View on Steam Workshop

About [FSF] No Default Shelf Storage

What the creator says, alongside confirmed listing details.

[FSF] No Default Shelf Storage is a community item for RimWorld listed on Steam Workshop.

Description By default the settings on the storage shelf is set to priority Important and to accept weapons. This causes weapons to fill up your new racks, caus...

Mod details

Game
RimWorld
Creator
FrozenSnowFox
Category
Unclassified
Published
June 12, 2017
Last Workshop update
July 29, 2025
Workshop item
#945085502
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
93K
92,995 total
Favorites
4.7K
Views
97.2K
Rank in game
#640
RimWorld
New subscribers · 7d
0
93K total
New subscribers · 30d
+429
Growth · 7d
+0.0%
ModOrNot Score
0.0
0–100 momentum

Why it ranks here

[FSF] No Default Shelf Storage has 92,995 subscribers and ranks #640 in RimWorld (#640 overall). Over the last 7 days it gained 0 subscribers (+0.0%) and over 30 days +429. Weekly velocity is 0.0 subs/day, decelerating (0.00).

Metrics from 19 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Mod Subscribers 7d Score
6.9K +6.4K 100.0
1.5K +1K 100.0
465 +369 100.0
241 +215 99.9
422 +268 99.9

Frequently asked questions

How popular is [FSF] No Default Shelf Storage compared with other RimWorld mods?

It ranks #640 among 61,585 tracked active RimWorld mods by subscribers — within the top 1.04%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is [FSF] No Default Shelf Storage available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is [FSF] No Default Shelf Storage available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support [FSF] No Default Shelf Storage. Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is [FSF] No Default Shelf Storage available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support [FSF] No Default Shelf Storage. Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports July 29, 2025 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 0.0.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.