HydeCo. Automatic Garage Doors! + Gates! 42.21.0 preview

HydeCo. Automatic Garage Doors! + Gates! 42.21.0

Mods by HydeTheBooty98 Project Zomboid Rank #3,079 in Project Zomboid updated 1 month ago
Build 42 Items Misc Vehicles Models Multiplayer Realistic Textures
View on Steam Workshop

About HydeCo. Automatic Garage Doors! + Gates! 42.21.0

What the creator says, alongside confirmed listing details.

HydeCo. Automatic Garage Doors! + Gates! 42.21.0 is a community item for Project Zomboid listed on Steam Workshop.

Remote-controlled garage doors, keypad hacking, and a chain-driven gate automation system, with...

Mod details

Creator
HydeTheBooty98
Category
Unclassified
Published
October 26, 2025
Last Workshop update
August 28, 2026
Workshop item
#3594285774
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
26.2K
26,160 total
Favorites
1.3K
Views
34.7K
Rank in game
#3,079
Project Zomboid
New subscribers · 7d
+658
26.2K total
New subscribers · 30d
+1.9K
Growth · 7d
+2.6%
ModOrNot Score
88.9
0–100 momentum

Why it ranks here

HydeCo. Automatic Garage Doors! + Gates! 42.21.0 has 26,160 subscribers and ranks #3,079 in Project Zomboid (#3,079 overall). Over the last 7 days it gained +658 subscribers (+2.6%) and over 30 days +1.9K. Weekly velocity is 0.0 subs/day, decelerating (-0.05).

Metrics from 18 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Game unavailable

Official developer post: Project Zomboid is only available on Windows, Mac and Linux — there are no plans for console or mobile.

Official source ↗

Xbox Series X|S Game unavailable

Official developer post: no console version planned.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More Project Zomboid mods

Mod Subscribers 7d Score
8.9K +7.7K 100.0
45.8K +43.7K 100.0
7.9K +6.6K 100.0
5.6K +4.8K 99.9
1.2K +1.1K 99.9

Frequently asked questions

How popular is HydeCo. Automatic Garage Doors! + Gates! 42.21.0 compared with other Project Zomboid mods?

It ranks #3,079 among 66,092 tracked active Project Zomboid mods by subscribers — within the top 4.66%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is HydeCo. Automatic Garage Doors! + Gates! 42.21.0 available on PC?

The official Steam Workshop listing establishes PC distribution for Project Zomboid. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is HydeCo. Automatic Garage Doors! + Gates! 42.21.0 available on PlayStation 5?

No — Project Zomboid itself is not available on PlayStation 5, so neither the game nor its mods can run there.

Is HydeCo. Automatic Garage Doors! + Gates! 42.21.0 available on Xbox Series X|S?

No — Project Zomboid itself is not available on Xbox Series X|S, so neither the game nor its mods can run there.

When was the mod last updated?

The source listing reports August 28, 2026 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 88.9.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active Project Zomboid mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.