KEP:Toolbox Bionics (Continued) preview

KEP:Toolbox Bionics (Continued)

Mods by Zaljerem RimWorld Rank #7,046 in RimWorld updated 1 year ago
Mod 1.6 1.5 1.4 1.3
View on Steam Workshop

About KEP:Toolbox Bionics (Continued)

What the creator says, alongside confirmed listing details.

KEP:Toolbox Bionics (Continued) is a community item for RimWorld listed on Steam Workshop.

Original mod by KEP 1.2 version: This version is based on the 1.3 version here:

Mod details

Game
RimWorld
Creator
Zaljerem
Category
Unclassified
Published
May 3, 2022
Last Workshop update
June 13, 2025
Workshop item
#2803222245
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
6.1K
6,109 total
Favorites
563
Views
21.1K
Rank in game
#7,046
RimWorld
New subscribers · 7d
0
6.1K total
New subscribers · 30d
0
Growth · 7d
+0.0%
ModOrNot Score
0.0
0–100 momentum

Why it ranks here

KEP:Toolbox Bionics (Continued) has 6,109 subscribers and ranks #7,046 in RimWorld (#7,046 overall). Over the last 7 days it gained 0 subscribers (+0.0%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).

Metrics from 13 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Frequently asked questions

How popular is KEP:Toolbox Bionics (Continued) compared with other RimWorld mods?

It ranks #7,046 among 61,595 tracked active RimWorld mods by subscribers — within the top 11.44%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is KEP:Toolbox Bionics (Continued) available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is KEP:Toolbox Bionics (Continued) available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support KEP:Toolbox Bionics (Continued). Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is KEP:Toolbox Bionics (Continued) available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support KEP:Toolbox Bionics (Continued). Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports June 13, 2025 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 0.0.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.