Makeable Artifacts preview

Makeable Artifacts

Mods by Proxyer RimWorld Rank #9,687 in RimWorld updated 1 year ago
Mod 1.6 1.5 1.1 1.2 1.4 1.3
View on Steam Workshop

About Makeable Artifacts

What the creator says, alongside confirmed listing details.

Makeable Artifacts is a community item for RimWorld listed on Steam Workshop.

Description: This mod makes it possible to create the following artifacts: There are four types that can be created: psychic insanity lance psychic shock lance...

Mod details

Game
RimWorld
Creator
Proxyer
Category
Unclassified
Published
May 7, 2019
Last Workshop update
June 13, 2025
Workshop item
#1735019889
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
3.5K
3,489 total
Favorites
448
Views
13.8K
Rank in game
#9,687
RimWorld
New subscribers · 7d
0
3.5K total
New subscribers · 30d
0
Growth · 7d
+0.0%
ModOrNot Score
0.0
0–100 momentum

Why it ranks here

Makeable Artifacts has 3,489 subscribers and ranks #9,687 in RimWorld (#9,687 overall). Over the last 7 days it gained 0 subscribers (+0.0%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).

Metrics from 11 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Frequently asked questions

How popular is Makeable Artifacts compared with other RimWorld mods?

It ranks #9,687 among 61,603 tracked active RimWorld mods by subscribers — within the top 15.72%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Makeable Artifacts available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Makeable Artifacts available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support Makeable Artifacts. Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is Makeable Artifacts available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support Makeable Artifacts. Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports June 13, 2025 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 0.0.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.