Medieval Lighting and Heat preview

Medieval Lighting and Heat

Mods by Nuno RimWorld Rank #2,408 in RimWorld updated 1 year ago
Mod 1.6 1.5 1.1 1.2 1.4 1.3
View on Steam Workshop

About Medieval Lighting and Heat

What the creator says, alongside confirmed listing details.

Medieval Lighting and Heat is a community item for RimWorld listed on Steam Workshop.

A collection of various lighting and heating implements to help diversify a medieval playthrough.

Mod details

Game
RimWorld
Creator
Nuno
Category
Unclassified
Published
June 22, 2020
Last Workshop update
September 30, 2025
Workshop item
#2137870226
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
27.7K
27,655 total
Favorites
2.2K
Views
60.4K
Rank in game
#2,408
RimWorld
New subscribers · 7d
+205
27.7K total
New subscribers · 30d
+490
Growth · 7d
+0.8%
ModOrNot Score
79.1
0–100 momentum

Why it ranks here

Medieval Lighting and Heat has 27,655 subscribers and ranks #2,408 in RimWorld (#2,408 overall). Over the last 7 days it gained +205 subscribers (+0.8%) and over 30 days +490. Weekly velocity is 0.0 subs/day, decelerating (-0.01).

Metrics from 19 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Mod Subscribers 7d Score
418 +301 100.0
117 +100 100.0
462 +369 100.0
245 +215 99.9
56 +50 99.9

Frequently asked questions

How popular is Medieval Lighting and Heat compared with other RimWorld mods?

It ranks #2,408 among 61,524 tracked active RimWorld mods by subscribers — within the top 3.91%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Medieval Lighting and Heat available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Medieval Lighting and Heat available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support Medieval Lighting and Heat. Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is Medieval Lighting and Heat available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support Medieval Lighting and Heat. Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports September 30, 2025 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 79.1.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.