No-Collide Commons on Blunt Melee script preview

No-Collide Commons on Blunt Melee script

Mods by Shadowysn Left 4 Dead 2 Rank #999 in Left 4 Dead 2 updated 1 year ago
Scripts Melee
View on Steam Workshop

About No-Collide Commons on Blunt Melee script

What the creator says, alongside confirmed listing details.

No-Collide Commons on Blunt Melee script is a community item for Left 4 Dead 2 listed on Steam Workshop.

Very simple script to make blunt melees more favorable by disabling common infected collision after dying from blunt melees. (Also applies to sharp melees, so i...

Mod details

Creator
Shadowysn
Category
Unclassified
Published
January 29, 2025
Last Workshop update
January 29, 2025
Workshop item
#3416778088
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
72.9K
72,856 total
Favorites
2.1K
Views
34.5K
Rank in game
#999
Left 4 Dead 2
New subscribers · 7d
0
72.9K total
New subscribers · 30d
+1.6K
Growth · 7d
+0.0%
ModOrNot Score
0.0
0–100 momentum

Why it ranks here

No-Collide Commons on Blunt Melee script has 72,856 subscribers and ranks #999 in Left 4 Dead 2 (#999 overall). Over the last 7 days it gained 0 subscribers (+0.0%) and over 30 days +1.6K. Weekly velocity is 0.0 subs/day, decelerating (-0.02).

Metrics from 13 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Game unavailable

Never released on PlayStation.

Official source ↗

Xbox Series X|S Not available

Xbox 360 version, backward compatible on Xbox One/Series X|S. Add-on content is Steam Workshop only; console builds do not run Workshop mods.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More Left 4 Dead 2 mods

Frequently asked questions

How popular is No-Collide Commons on Blunt Melee script compared with other Left 4 Dead 2 mods?

It ranks #999 among 179,016 tracked active Left 4 Dead 2 mods by subscribers — within the top 0.56%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is No-Collide Commons on Blunt Melee script available on PC?

The official Steam Workshop listing establishes PC distribution for Left 4 Dead 2. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is No-Collide Commons on Blunt Melee script available on PlayStation 5?

No — Left 4 Dead 2 itself is not available on PlayStation 5, so neither the game nor its mods can run there.

Is No-Collide Commons on Blunt Melee script available on Xbox Series X|S?

No — Left 4 Dead 2 exists on Xbox Series X|S, but its mod system does not support No-Collide Commons on Blunt Melee script. Xbox 360 version, backward compatible on Xbox One/Series X|S. Add-on content is Steam Workshop only; console builds do not run Workshop mods.

When was the mod last updated?

The source listing reports January 29, 2025 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 0.0.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active Left 4 Dead 2 mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.