Passive Ideology Shift

Mods by 尊者gize^ RimWorld Rank #14,397 in RimWorld updated 7 months ago
Mod 1.6
View on Steam Workshop

About Passive Ideology Shift

What the creator says, alongside confirmed listing details.

Passive Ideology Shift is a community item for RimWorld listed on Steam Workshop.

Core Feature Colonists with a mood above 60% will slowly lose certainty in their old ideoligion. The happier they are (up to 100%), the faster they will natural...

Mod details

Game
RimWorld
Creator
尊者gize^
Category
Unclassified
Published
February 21, 2026
Last Workshop update
February 21, 2026
Workshop item
#3670347390
Details from the Steam Workshop listing View source ↗
No screenshots are available for this mod yet. Check the original listing ↗

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
1.6K
1,624 total
Favorites
25
Views
713
Rank in game
#14,397
RimWorld
New subscribers · 7d
+229
1.6K total
New subscribers · 30d
0
Growth · 7d
+16.4%
ModOrNot Score
67.0
0–100 momentum

Why it ranks here

Passive Ideology Shift has 1,624 subscribers and ranks #14,397 in RimWorld (#14,397 overall). Over the last 7 days it gained +229 subscribers (+16.4%) and over 30 days 0. Weekly velocity is 0.2 subs/day, accelerating (0.16).

Metrics from 10 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Frequently asked questions

How popular is Passive Ideology Shift compared with other RimWorld mods?

It ranks #14,397 among 61,601 tracked active RimWorld mods by subscribers — within the top 23.37%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Passive Ideology Shift available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Passive Ideology Shift available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support Passive Ideology Shift. Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is Passive Ideology Shift available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support Passive Ideology Shift. Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports February 21, 2026 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 67.0.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.