Run and Hide (Continued) preview

Run and Hide (Continued)

Mods by Mlie RimWorld Rank #1,085 in RimWorld updated 2 months ago
Mod 1.6 1.5 1.1 1.2 1.4 1.3 1.0
View on Steam Workshop

About Run and Hide (Continued)

What the creator says, alongside confirmed listing details.

Run and Hide (Continued) is a community item for RimWorld listed on Steam Workshop.

Update of Linqs mod - Added Russian translation, made by...

Mod details

Game
RimWorld
Creator
Mlie
Category
Unclassified
Published
March 14, 2020
Last Workshop update
July 24, 2026
Workshop item
#2022480344
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
57.2K
57,243 total
Favorites
3.2K
Views
85.7K
Rank in game
#1,085
RimWorld
New subscribers · 7d
0
57.2K total
New subscribers · 30d
+533
Growth · 7d
+0.0%
ModOrNot Score
1.3
0–100 momentum

Why it ranks here

Run and Hide (Continued) has 57,243 subscribers and ranks #1,085 in RimWorld (#1,085 overall). Over the last 7 days it gained 0 subscribers (+0.0%) and over 30 days +533. Weekly velocity is 0.0 subs/day, decelerating (-0.01).

Metrics from 19 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Mod Subscribers 7d Score
2.4K +2.4K 100.0
1.3K +1K 100.0
462 +369 100.0
1.8K +1.3K 99.9
239 +215 99.9

Frequently asked questions

How popular is Run and Hide (Continued) compared with other RimWorld mods?

It ranks #1,085 among 61,591 tracked active RimWorld mods by subscribers — within the top 1.76%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Run and Hide (Continued) available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Run and Hide (Continued) available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support Run and Hide (Continued). Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is Run and Hide (Continued) available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support Run and Hide (Continued). Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports July 24, 2026 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 1.3.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.