[sbz] EPOE Retexture preview

[sbz] EPOE Retexture

Mods by seobongzu RimWorld Rank #1,537 in RimWorld updated 3 days ago
Mod 1.6 1.5 1.1 1.2 1.4 1.3
View on Steam Workshop

About [sbz] EPOE Retexture

What the creator says, alongside confirmed listing details.

[sbz] EPOE Retexture is a community item for RimWorld listed on Steam Workshop.

EPOE Retexture · Safe to add or remove from an existing save Replaces EPOE and RBSE textures EPOE is one of RimWorld's classic mods. There's nothing wrong with...

Mod details

Game
RimWorld
Creator
seobongzu
Category
Unclassified
Published
October 1, 2021
Last Workshop update
October 12, 2026
Workshop item
#2616058883
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
42.1K
42,141 total
Favorites
1.4K
Views
56.3K
Rank in game
#1,537
RimWorld
New subscribers · 7d
+1.3K
42.1K total
New subscribers · 30d
+1.8K
Growth · 7d
+3.2%
ModOrNot Score
91.0
0–100 momentum

Why it ranks here

[sbz] EPOE Retexture has 42,141 subscribers and ranks #1,537 in RimWorld (#1,537 overall). Over the last 7 days it gained +1.3K subscribers (+3.2%) and over 30 days +1.8K. Weekly velocity is 0.0 subs/day, decelerating (-0.01).

Metrics from 19 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Not available

Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Official source ↗

Xbox Series X|S Not available

Same Console Edition as PS4/Xbox One; no PC-mod support.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More RimWorld mods

Mod Subscribers 7d Score
399 +301 100.0
113 +100 100.0
463 +369 100.0
246 +215 99.9
10.7K +7.5K 99.9

Frequently asked questions

How popular is [sbz] EPOE Retexture compared with other RimWorld mods?

It ranks #1,537 among 61,535 tracked active RimWorld mods by subscribers — within the top 2.50%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is [sbz] EPOE Retexture available on PC?

The official Steam Workshop listing establishes PC distribution for RimWorld. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is [sbz] EPOE Retexture available on PlayStation 5?

No — RimWorld exists on PlayStation 5, but its mod system does not support [sbz] EPOE Retexture. Console Edition natively supports PS4/Xbox One and is playable on current consoles via backward compatibility. Official FAQ: console edition is a branched, locked version; PC mods are not compatible.

Is [sbz] EPOE Retexture available on Xbox Series X|S?

No — RimWorld exists on Xbox Series X|S, but its mod system does not support [sbz] EPOE Retexture. Same Console Edition as PS4/Xbox One; no PC-mod support.

When was the mod last updated?

The source listing reports October 12, 2026 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 91.0.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active RimWorld mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.