Taylorsville - Bridge to Coryerdon [B41] preview

Taylorsville - Bridge to Coryerdon [B41]

Maps by Erika Project Zomboid Rank #3,081 in Project Zomboid updated 2 years ago
Build 41 Multiplayer Realistic Map
View on Steam Workshop

About Taylorsville - Bridge to Coryerdon [B41]

What the creator says, alongside confirmed listing details.

Taylorsville - Bridge to Coryerdon [B41] is listed in the maps category for Project Zomboid listed on Steam Workshop.

🛈 This map mod will not be updated for B42 This mod connects Taylorsville and Coryerdon with a bridge on the east side. Installation Press the subscribe button...

Mod details

Creator
Erika
Category
Maps
Published
January 12, 2024
Last Workshop update
January 12, 2024
Workshop item
#3137753538
Details from the Steam Workshop listing View source ↗

1 image from the mod listing

Timeline

Key dates from the original listing and ModOrNot's catalogue.

  1. First published

    The item was first published on Steam Workshop. Steam listing ↗

  2. File last updated

    Latest file-change date reported by Steam Workshop. Steam listing ↗

Subscribers
26.3K
26,335 total
Favorites
308
Views
14.1K
Rank in game
#3,081
Project Zomboid
New subscribers · 7d
0
26.3K total
New subscribers · 30d
0
Growth · 7d
-1.2%
ModOrNot Score
16.4
0–100 momentum

Why it ranks here

Taylorsville - Bridge to Coryerdon [B41] has 26,335 subscribers and ranks #3,081 in Project Zomboid (#3,081 overall). Over the last 7 days it gained 0 subscribers (-1.2%) and over 30 days 0. Weekly velocity is 0.0 subs/day, accelerating (0.00).

Metrics from 18 stored snapshots. How ModOrNot ranks mods →

Subscriber change since tracked

View change since tracked

Favorite change since tracked

Platform availability

PC Available

Steam Workshop item — PC/Steam distribution.

Official source ↗

PlayStation 5 Game unavailable

Official developer post: Project Zomboid is only available on Windows, Mac and Linux — there are no plans for console or mobile.

Official source ↗

Xbox Series X|S Game unavailable

Official developer post: no console version planned.

Official source ↗

Availability is only claimed when an official source proves it. A platform we cannot verify is shown as “Not verified” — we never assume a PC Workshop mod runs on a console.

More Project Zomboid mods

Mod Subscribers 7d Score
9.2K +7.7K 100.0
60.1K +43.7K 100.0
9.1K +6.6K 100.0
5.9K +4.8K 99.9
1.3K +1.1K 99.9

Frequently asked questions

How popular is Taylorsville - Bridge to Coryerdon [B41] compared with other Project Zomboid mods?

It ranks #3,081 among 65,992 tracked active Project Zomboid mods by subscribers — within the top 4.67%. This is a subscriber-based position, not a quality verdict. Counts and placement can change as the catalogue updates.

Is Taylorsville - Bridge to Coryerdon [B41] available on PC?

The official Steam Workshop listing establishes PC distribution for Project Zomboid. This does not verify current downloadability or compatibility with every PC configuration. Official source ↗

Is Taylorsville - Bridge to Coryerdon [B41] available on PlayStation 5?

No — Project Zomboid itself is not available on PlayStation 5, so neither the game nor its mods can run there.

Is Taylorsville - Bridge to Coryerdon [B41] available on Xbox Series X|S?

No — Project Zomboid itself is not available on Xbox Series X|S, so neither the game nor its mods can run there.

When was the mod last updated?

The source listing reports January 12, 2024 as the last file update. A later comment or catalogue refresh does not mean the mod file changed. Official source ↗

What does the ModOrNot Score mean on this page?

It is a 0–100 momentum signal: 50% subscriber-growth velocity relative to mods in the same game, 20% favorite growth, 20% view growth, and 10% update recency. It is not a quality rating. The current score is 16.4.

Are these the real Steam Workshop numbers?

ModOrNot stores public Steam Workshop counts from its collection runs. The totals shown here are the latest counts stored in our catalogue; changes over time are calculated from recorded observations, not invented values. They can differ from the live listing until the next collection.

How is the rank computed?

ModOrNot compares tracked active Project Zomboid mods by their current stored subscriber totals. Rank #1 has the most subscribers; equal totals share a rank. The rank is calculated when this page loads and can change as counts or the catalogue change.